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Movement in a 3D Space,... TweetOnto one of my ongoing personal projects; a fictional scenario represented...
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Opus Pocus: A Sound Perspe...

TweetHere it is! Finally complete, boxed up and shipped! Opus Pocus is a puzzle-platformer with a twist. Here is my story on how I came to be involved and the awesome journey it has been. There was one particular prototype that not only caught my eye, but my imagination… About three months ago, four of us were offered the opportunity we’d been waiting for at VFS; a chance to finally put some of...

VFS Term 5: Time for a Col...

TweetExciting times are ahead! We are now 2/3 done VFS Sound Design. Each term passes like a page turn. In all the chaos and concentration you don’t realize how fast the conclusion of the chapter is approaching. For me, it’s exciting; a revel in the uncertain and unknown. My life has moved at such an incredible pace I almost feel nomadic, and it’s been somewhat a motif over the last 5...

Lose the Ego; Keep in Cont...

TweetWell, one thing I can say that the sound editorial team managed to come out in one piece. When I said in Part I, I had no idea it was going to be this much of a ‘tough cookie‘. But in the end, I’m thankful I’ve had the a very difficult experience with my first post-audio collaboration at VFS. We’ve had a lot thrown at us, but let me give you the low-down: Picking up with...

Lose the Ego; Keep in Cont...

TweetIt’s been over a month since our production sound team of five descended on Gastown to kick off filming for two short movies; By Design and Ego and Control. It’s been quite the educational ride which has taken us from the foothills of the North Shore Mountains to the flats of Delta, to the underground bunker that is Storyeum. Rain or shine, we set about capturing the best production sound...

Impactful Physics: 20 Nuke...

TweetFive years ago I thought I’d never see the day when a lecturer would ask me to create the sound of something blowing up. That day did come, and I wasn’t asked to create just one sound; but 40 variations of 3 discreet objects being hurdled towards the ground. It’s strange thinking that it’s not been too long since studying Bach Chorales, and I’m now making explosions for...

VFS Term 4: Halfway There

TweetTerm 4 has begun and it’s not taken long to get back into full swing. With a whole lot of changes to the  curriculum, I think we can expect some challenges ahead. From day one, Steve Smith has been working us into advanced editing, with our first exercise being a scene with two horses, cart and a gargoyle. It taught me some valuable lessons about sync and how to approach something as tricky as...

Generative Music: A Myster...

TweetSo today I’ll be showing you guys my modest attempt at creating a somewhat useful generative music patch in MaxMSP. This is a culmination of work done as my final project for the Intro to MaxMSP course at VFS. I have never laid hands on MaxMSP prior to this, and I’m very happy I’ve had the introduction! Music composition has rules, rules which define genres and genres need to fit...

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